A Graphic Algorithm for the Effect of Rubber Band
Abstract
The rubber band has a certain elasticity. In the elastic limit, when subjected to external forces, the elongation of the rubber band will be proportional to the elastic force. In this paper, we present a practical graphic algorithm for the effect of rubber band, which has a small amount of computation, but the simulation results are very realistic. This algorithm is suitable for games or VR software.
Keywords
Rubber Band, Graphic Algorithm, Graphic Effect
DOI
10.12783/dtssehs/icesd2017/11707
10.12783/dtssehs/icesd2017/11707